Alena Schumacher

I'm Alena Schumacher B.Sc. Cofounder of Glowsquid Studios GbR. I studied Digital Media Design at RWU in Weingarten, Germany.

My creativity has always been one of my greatest strengths and during my studies I gained skills in many fields related to design, illustration, and visual media. I also completed an apprenticeship at TOX Pressotechnik in marketing and have completed multiple games and other projects during my studies.

Game Design

GameDesign

Nachtrabe
04/2021

Nachtrabe is a Horror-Jump n Run for Windows PC.

This game was made as part of my computer science project. It's made with Unity 3D and C#.

Code by Robert Dunlap, André Jäger

Artwork by Alena Schumacher

Models by Alena Schumacher, Manuel Haid

Leveldesign by Manuel Haid

StarForce: Andromeda 08/2020

StarForce: Andromeda is a Shoot 'em up for Windows PC.

This game was made as a project for "Computergraphics", it's written in C# with the MonoGame Framework.

Code by Robert Dunlap

Artwork by Alena Schumacher

GumEscape
01/2020

GumEscape is a Slime-Racer for PC.

This game was made as a project for "Game Design 1" and made with Unity 3D and C#.

Code by Robert Dunlap, André Jäger

Artwork by Alena Schumacher, Jonas Sulzer

Illustration

Illustrations

Feel free to contact me if you have any questions or inquiries or are interested in my illustrations.

Nupu’s Climb Up
08/2024

Nupu’s Climb Up was a collaborative Game entered into the 2024 GMTK GameJam. It was made by a small team in less than 4 days using the theme of “built to scale”. The entire Game was created in Godot, and is free to play on itch.

Check it out on https://basswastaken.itch.io/nupus-climb-up

Backgrounds and Tileset were created by Alena Schumacher
Character art was made by Crowlee
Programmers were BassWasTaken, Farchi and Jaep Cuperus (Zyzamo)
Music and Sound effects were created by Colin